Fusion Lab Challenge, a touchscreen game for a trade show stand

What was there
A pharmacy stand at a trade show, competing with every other stand for a few seconds of attention.
What we built
Visitors play a compounding task on the 65 inch touchscreen. When the game ends, they leave their details on the same screen.
Good to know
Visitor details are collected at the end of each game, with no paper cards.
What it does
A game a visitor finishes in a few minutes on a 65 inch upright touchscreen, with their details collected at the end.

Three short games
The Fill: stop the cylinder at the prescribed dose, with three tries. Release or Hold: sign off six batch cards. The Call: answer one clinical case, then read a short learning card.

A score and today's leaderboard
Between players the screen shows today's top five. Each run ends with a score, a breakdown by game and a place on the board.

Lead form and staff panel
Visitors leave their name, role and email or phone, with typo hints on email addresses. The consent line is saved word for word with the time. Staff open a hidden panel with a PIN to export leads.

The same engine for Jalupro
Jalupro Protocol Challenge runs on the same engine with its own games: The Plane, where you stop the needle at the right skin layer, Treat or Wait, with cards from the product leaflet, and The Consult, with patient cases.
Open the Jalupro gameMade for a hall with no wifi
Everything is stored on the device, so it runs offline and resets itself between visitors. It shipped as an Android app on a USB kit, plus a single-file version for any browser.





